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As a result, it isn’t too chunky or heavy, which is important for day-to-day wear but more so during exercise. The 41mm model I reviewed weighs only 38g (including strap) and has a reasonable thickness of 12mm. Important for any sporty wearable worth its weight is comfort, and that’s something the Fossil Sport gets right. The Fossil Sport comes in both 41mm and 43mm to suit wrists of different sizes. It packs a GPS sensor, heart rate monitoring and an altimeter, with all the data plugging into Google Fit for tracking and motivation. Living up to its name, the Fossil Sport is built with exercise in mind and therefore includes the features to facilitate such tracking. The vast majority of smartwatches released in the past few years have featured the Snapdragon Wear 2100. The Fossil Sport reviewed here is significant since it’s one of the first smartwatches to include Qualcomm’s Snapdragon Wear 3100 chip inside. Little wonder then that Google acquired some of Fossil’s IP and engineers for its smartwatch smarts. It’s the company behind smartwatches from a broad range of popular brands including Kate Spade, Michael Kors, Diesel and Fossil itself. I just hope they do a better, more natural job of integrating all of these ideas, story threads and characters into one climax.At times it can appear that the Fossil Group is single-handedly propping up Google’s smartwatch ambitions with its Wear OS operating system. There are a few moments where Waid and Azaceta click amidst their early missteps, and by the time they do hit their stride by issue's end it's clear they have an exciting story in store as the big finale to Brand New Day. But all that isn't to say that Amazing Spider-Man #642 is a bad issue. It's been so long since captions needlessly oversaturated an issue, I almost thought the Spidey office finally realized that less editorial notes are almost always a good thing. While these signpost and reminders are no doubt meant to make the story feel less ridiculous and contrived, it actually accomplishes the exact opposite, illuminating just how convoluted and absurd some of these recent developments have really been. As mentioned before, the story wants to pull together threads from past story arcs, which leads to way too many distracting editorial captions. Once a slew of big-bads show up to wreak havoc on Peter and his friends, Azaceta's art kicks into another gear, delivering kinetic action sequences and vibrant, atmospheric passages. This is especially apparent in the same spaces where Waid's script is also hitting its rough patches, when Peter's fumbling around out of costume. For every sequence where his visuals provide a wonderful blend of Steve Ditko and Sean Phillips, there's another sloppy, awkwardly rendered and ill-proportioned image. Paul Azaceta's art is equally as inconsistent as Waid's script. That being said, there are some moments where Waid's voice comes off naturally, and his comic relief entertains long enough to make you briefly forget you're waiting for the story to get going. It certainly doesn't help that his attempts at cultural references and hip slang also feel a tad heavy handed. And although this formula is such a vital backbone of any Spider-Man tale, here it feels as if Waid is forcing the slice-of-life comedy down our throats at the sake of the story.
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Between setting up his premise and paying it off with a big, late-issue action sequence, Waid sandwiches in scenes of Peter Parker struggling with everyday life in the way the everyman hero so often does.
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A large portion of the issue's problems come from Waid's desire to fit day-in-the-life situational comedy into a story that's bursting at the seams with larger ideas.